000 02050nam a22003732i 4500
003 OSt
005 20210405143135.0
008 210404t20172017enka jr 001 0 eng d
020 _a9780241286869
_cRM 75.50
_qpaperback
040 _aPPAK
_beng
_cPPAK
_erda
082 0 4 _223
_a005.13
090 0 0 _a005.13
_bCOM
_dK
245 0 0 _aCOMPUTER CODING :
_bPytHON proJects FOR KIDS /
_cFOREWORD BY CAROL VORDERMAN ; Consultant editor Craig Steele.
264 1 _aLondon :
_bDorling Kindersley Limited,
_c2017
264 4 _c©2017
300 _a224 pages :
_bcolour illustrations ;
_c24 cm
336 _atext
_2rdacontent
336 _astill image
_2rdacontent
337 _aunmediated
_2rdamedia
338 _avolume
_2rdacarrier
490 1 _aComputer coding---for kids
500 _aIncludes index.
520 _aComputer Coding Python for Kids has all you need to master Python - one of the world's most popular computer programming languages. Python is easier than other professional coding languages yet no less powerful. Computer Coding Python for Kids uses a hands-on approach to show it how works, with step-by-step projects that build knowledge gradually, from simple functions to building a space treasure game, kids will not only learn essential coding skills but have fun as they learn. Plus there are tips to personalize and adapt each project to encourage creative thinking. Just by following the steps and kids will be building crazy games and handy apps in no time.
521 _a "Key stages 2-4. Ages 8-16."
_bFront cover.
650 0 _aPython (Computer program language)
_vJuvenile literature.
650 0 _aProgramming languages (Electronic computers)
_vJuvenile literature.
650 0 _aComputer programming
_vJuvenile literature.
650 0 _aInformation technology projects
_vJuvenile literature.
650 0 _aCoding theory
_vJuvenile literature.
700 1 _aVorderman, Carol,
_eauthor of foreword.
700 1 _aSteele, Craig,
_econtributor.
830 0 _aComputer coding---for kids
942 _2ddc
_cB
999 _c183205
_d183205