| 000 | 01939nam a22002897i 4500 | ||
|---|---|---|---|
| 999 |
_c170254 _d170254 |
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| 003 | PPAK | ||
| 005 | 20181121124822.0 | ||
| 007 | ta | ||
| 008 | 181121t2014 my ap||e 6||| 001 0 eng d | ||
| 020 |
_a9781608873173 _cRM83.90 _qhardback |
||
| 040 |
_aPPAK _beng _cPPAK _erda |
||
| 082 | 0 | 4 |
_223 _a791.4334 |
| 090 | 0 | 0 |
_a791.4334 _bFRI _dR |
| 100 | 1 |
_aFriedman, Jake S., _eauthor. |
|
| 245 | 1 | 0 |
_aTHE ART OF Blue Sky STUDIOS / _cWRITTEN JAKE S. FRIEDMAN |
| 264 | 1 |
_aSan Rafael, California : _bInsight Editions, _c[2014] |
|
| 264 | 4 | _c©2014 | |
| 300 |
_a301 pages : _billustrations (chiefly color) ; _c34 cm |
||
| 336 |
_2rdacontent _atext |
||
| 337 |
_2rdamedia _aunmediated |
||
| 338 |
_2rdacarrier _avolume |
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| 520 | _aOver the past 15 years, 20th Century Fox and Blue Sky Studios have revolutionized computer animation with some of the most beloved movies of all time, from their initial success with "Ice Age" in 2002 to hits like "Robots, Rio, Dr. Seuss' Horton Hears a Who!, Epic, " and the four "Ice Age" sequels. For the first time, this deluxe coffee-table book tells the remarkable tale of Blue Sky's success, from its origins as a live-action visual effects company to its partnership with 20th Century Fox and reinvention as a driving force in the world of computer-generated animation. With exclusive access to Blue Sky's archives and the exceptional artists who have made characters like "Ice Age's" Scrat and "Rio's" Blu and Jewel household names, this book takes an in-depth behind-the-scenes look at one of animation's greatest success stories. Featuring never-before-seen concept art, early sketches, stunning stills, and other unique visuals, "The Art of Blue Sky Studios" delivers the complete illustrated history of this outstanding creative force in computer-generated animation. | ||
| 650 | 1 | 0 | _aAnimation (Cinematography) |
| 650 | 2 | 0 | _aArt in motion pictures |
| 650 | 2 | 0 | _aComputer animation |
| 942 |
_2ddc _cB |
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